Sales and design.
One partner, one price.

Sales and design.
One partner, one price.

Most companies route sales content through three people — one writes it, one designs it, one finally hands it to a rep. That's slow and it's expensive, and I've watched it break enough times to know it doesn't have to work that way.

Send me the information. I'll design it. If it works, it works. If it doesn't, I'll fix it — and I'll keep it current after that.

Most companies route sales content through three people — one writes it, one designs it, one finally hands it to a rep. That's slow and it's expensive, and I've watched it break enough times to know it doesn't have to work that way.

Send me the information. I'll design it. If it works, it works. If it doesn't, I'll fix it — and I'll keep it current after that.


20 minutes. One question: where is your sales team waiting on content?


20 minutes. One question: where is your sales team waiting on content?


72-hour turnaround on quick-turn assets

Sales and design.
One partner, one price.

Most companies route sales content through three people: one writes it, one designs it, one finally hands it to a rep. That's slow and it's expensive, and I've watched it break enough times to know it doesn't have to work that way.

Send me the information. I'll design it. If it works, it works. If it doesn't, I'll fix it, and keep it current after that.


20 minutes. One question: where is your sales team waiting on content?


72-hour turnaround on quick-turn assets

Performance, By Design.

Performance, By Design.


Trusted by teams at:

The Problem

Four ways this usually shows up

Sales-ready assets stall when design has to wait in line behind everything else.

A new rep starts Monday with nothing to sell from.

No deck, no battlecard, no story. They ramp slowly because there's nothing to ramp on.

A competitor changes their pitch.

Your battlecard was accurate last quarter. Now reps are answering from memory.

A funding round pushes you into a new segment.

New buyer, new objections, and every asset you have was written for the old one.

A deal stalls waiting on a deck.

The content exists. Someone on your team already knows exactly what to say. It just isn't built yet.

The Aoshi Way

From content to sales-ready, fast.

From content to sales-ready, fast.

Aoshi turns what your team already knows into the decks, battlecards, and whitepapers sales uses to close.

Aoshi turns what your team already knows into the decks, battlecards, and whitepapers sales uses to close.

Evolve

Decisions stay intact

I keep it current. When a competitor moves or a new rep starts, the assets get updated. That's the part one-off freelance work never covers.

4

Evolve

Decisions stay intact

I keep it current. When a competitor moves or a new rep starts, the assets get updated. That's the part one-off freelance work never covers.

4

Evolve

Keep pace with the deal.

New competitor, new segment, new hire — the system flexes without starting over.

4

Diagnose

Clarify the real problem

We find where deals are stalling. Twenty minutes, and usually it's obvious — one asset everyone keeps asking for that nobody has built.

1

Diagnose

Clarify the real problem

We find where deals are stalling. Twenty minutes, and usually it's obvious — one asset everyone keeps asking for that nobody has built.

1

Frame

Set the standard

I set the standard once. The type, the grid, the layout rules every asset follows, so nothing gets re-decided from scratch each time.

2

Frame

Set the standard

I set the standard once. The type, the grid, the layout rules every asset follows, so nothing gets re-decided from scratch each time.

2

Execute

Design what matters

I build what sales actually reaches for. Decks, battlecards, whitepapers, video. Built from what your team already knows.

3

Execute

Design what matters

I build what sales actually reaches for. Decks, battlecards, whitepapers, video. Built from what your team already knows.

3

Execute

Ship what sales needs.

Decks, battlecards, whitepapers, and sales video — built from what you already have.

3

What We Build

Repeatable, customizable, and it looks good.

Every asset comes out of the same system, so the second one is faster than the first and the twentieth still matches.

Who This Is For

Built for teams selling into technical buyers.

Built for teams selling into technical buyers.

"… Juan and Aoshi Design are much more than a design resource. They’re the kind of creative partner you can trust with the work, the client, and the problem when the path forward isn’t obvious. Juan is truly the complete package, and I couldn’t recommend him and his team more highly."

Jacob Spiegel

Senior Account Director at The Otten Collective &

B2B Enterprise Account Director at Power Digital

Uploaded image

Click for full testimonial

“… Juan and Aoshi Design are much more than a design resource. They’re the kind of creative partner you can trust with the work, the client, and the problem when the path forward isn’t obvious. Juan is truly the complete package, and I couldn’t recommend him and his team more highly.”

Jacob Spiegel
Jake Spiegel

Senior Account Director at The Otten Collective & B2B Enterprise Account Director at Power Digital

Click for full testimonial

For

Revenue and marketing leaders at MSPs, cybersecurity vendors, IT service providers, and the consultancies that sell into them.

Not For

Consumer brands. Teams without an active sales motion. One-off logo work. And if what you actually need is someone to write your positioning from scratch, that's not me — I design what you already know how to say.

What exactly is Aoshi?

Do you write content or just design it?

How is this different from an agency or a design subscription?

Who is this not for?

What if I don't like the design?

What happens after the audit?

What exactly is Aoshi?

Do you write content or just design it?

How is this different from an agency or a design subscription?

Who is this not for?

What if I don't like the design?

What happens after the audit?